U-Boot is pointing UP (!) and yet I am going down!
U-Boot is doing 4kn straight forward ahead at 220m.
U-Boot is NOT damaged, NO crash dive previously ordered (in fact none at all).
Here are the dive planes marked in yellow:
The boat is too heavy, apparently someone doesn't know, it is NOT realistic that the U-Boot just sinks like that, and taken a little thing and made it BIGGER than it really was. Much less how these vessels were made. The Logic IS, since SH5 dose it, this should too. Something like that maybe. But realistically, the issue is the boat is way too heavy. If you have a clean copy of the default game, find the U-Boot your using in the "Submarine" folder, copy the *.sim file from the default location, and copy that over to the game working folder.
Example: NSS_U-Boot7c.sim from the default game copy location to working game folder location (copy over mod version)...
**This should restore the boats correct functions as in the "default mode", not the "moded mode". Since this is a sim file for the boat model, you will not need to start any new game.**
NOTE: To you modders
, STOP with the weight already, STOP IT! The game sea dose not register correctly the buoyancy as in regards to SALT WATER, which is more buoyancy than FRESH WATER. Nor is the game set to register the forward trim tanks or the rear one that controls stability much less it's function, which is controlled by a "electric motor by battery" to maintain buoyancy control. I understand in Das Boot the Chief was asked to maintain the depth. But it seems everyone forgot it was that time, the sea was "stormy", and "ships, passing by", create this thing called a "wake", making it hard to keep the boat stable. A wake, is a motion of water that moves by wind or by a object or anything that cause a type of wave disruption. Such as, "you can see the small wake shape ring spread out when Stielber tossed the stone in the water.." as well as forgot, the game is not all that with the difference between buoyancy and inner space sinking.
Verstehst du?
How do these things sink? You seal the boat, by closing the outside vent lines, and exhaust ports. Once all the compartments are closed (that fancy light board you see with a set of lights on top and on bottom that just shines, and nothing else is the board that tells you all compartments are open or closed...), you open the forward and aft vents, the water comes in through them fancy looking black lines you see on the bottom side of the boat fore and aft, into the Ballast tanks, and the air escapes through the top until the boat sinks. Then that is sealed. So the Ballast tanks help the boat sink. Because once again, your forgetting that in between the skin of the hull and Ballast tanks is a...Pressure hull, "FULL OF AIR"(which is why the complaint they do not sink fast enough). The trim tanks are used to stable the boat while underwater and help control it's depth. After all, this is NOT a 1900 type of WWI boat like they are tended to be created by other moders. This is a state of the ART U-Boot. uses generators, electric motors and hydro pumps that work. Remember, this is SH3, a video GAME...
If your going to make it sink because you like the idea of dying from implosion, don't call it realistic, call my dying implosion mod, and say "hey download my mod that cause you to sink all the time and imploded, don't worry about the war, you do not need that anyway. just use this and Die, die, die..woo hoo what FUN! Also I want download points, so down load it anyway.."
lest THAT would be more realistic than your claim...