DEFF
DEFF - The Doenitz Elite Flotilla Forum => MP - Multi Player Wolfpack-Actions => Mission Editing => Topic started by: REV_BL!TZKR!EG on 20200515, 12:25:57
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Okay, new version. LUCMIS() now brings this table:
module_LUCMIS written by BL!TZKR!EG/REViSi0N+DEF
Class=DDHuntIII |Type=4 |Origin=British
Class=CVIllustrious |Type=9 |Origin=British
Class=CVIllustrious |Type=9 |Origin=British
Class=DDTribal |Type=4 |Origin=British
Class=DDClemson |Type=4 |Origin=British
Class=DDCClass |Type=4 |Origin=British
Class=DDJClass |Type=4 |Origin=British
Class=DDV&W |Type=4 |Origin=British
Class=OTMS |Type=101|Origin=British
Class=CLDido |Type=6 |Origin=British
Class=DDCClass |Type=4 |Origin=British
Class=DDJClass |Type=4 |Origin=British
Class=DDHuntIII |Type=3 |Origin=British
Class=LL |Type=102|Origin=American
Class=OTMS |Type=101|Origin=American
Class=VV |Type=102|Origin=American
Class=KSQ |Type=102|Origin=Netherland
Class=LL |Type=102|Origin=American
Class=DDHuntIII |Type=4 |Origin=British
Class=FFBlackSwan |Type=2 |Origin=British
Class=COFlower |Type=1 |Origin=British
Class=DDCClass |Type=4 |Origin=British
Class=PCTrawler |Type=0 |Origin=British
Class=PCTrawler |Type=0 |Origin=British
Class=PCTrawler |Type=0 |Origin=British
Class=PCTrawler |Type=0 |Origin=British
Class=COFlower |Type=1 |Origin=British
Class=COFlower |Type=1 |Origin=British
Class=SSTypeVIIC |Type=200|Origin=German
Class=SSTypeVIIC |Type=200|Origin=German
Class=SSTypeVIIC |Type=200|Origin=German
Class=SSTypeVIIC |Type=200|Origin=German
Class=SSTypeVIIC |Type=200|Origin=German
Class=SSTypeVIIC |Type=200|Origin=German
Class=SSTypeVIIC |Type=200|Origin=German
Class=SSTypeVIIC |Type=200|Origin=German
Class=DBJU87Stuka |Type=302|Origin=German
Class=LBJU88 |Type=302|Origin=German
Opening D:\_SH3_\SilentHunterIII-GWM\data\sea\EnglishNames.cfg
Opening D:\_SH3_\SilentHunterIII-GWM\data\sea\GermanNames.cfg
Opening D:\_SH3_\SilentHunterIII-GWM\data\air\EnglishNames.cfg
Opening D:\_SH3_\SilentHunterIII-GWM\data\air\GermanNames.cfg
Opening D:\_SH3_\SilentHunterIII-GWM\data\land\EnglishNames.cfg
Opening D:\_SH3_\SilentHunterIII-GWM\data\land\GermanNames.cfg
Opening D:\_SH3_\SilentHunterIII-GWM\data\ordnance\EnglishNames.cfg
Opening D:\_SH3_\SilentHunterIII-GWM\data\ordnance\GermanNames.cfg
Units not found:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
NONE = ALL UNITS OKAY
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Next step is that I must read this result-table line by line
and see if the units have the same type in the target-installation. -> AIR -> LAND -> SEA
My problem are the idiotic path-names, what pothead did these in SH3?
For example how idiotic this is:
INGAME the ship is called "OTMS"
THE PATH of that very same ship is suddenly called "NOTMs_"
My question: Where is the table that lists those path names?
From where do I know (remember I must write this into program code!!!) that the ship OTMS is found in SEA\NOTMs_ ????
How does the engine of SH3 determine which folder it is for every unit? Or in other words: How does SH3 know WHERE (=IN WHICH FOLDER) TO LOOK for the corresponding .cfg file?