Author Topic: [HOWTO] Your JSGME-MOD-List For SH3  (Read 40940 times)

Offline REV_BL!TZKR!EG

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[HOWTO] Your JSGME-MOD-List For SH3
« on: 20180630, 11:57:57 »
Many players (not only newbies) ask for recommendations and for which mega-mod or singular mods to decide for.

On 20150907 I began to post collected MOD-lists in sorted order and asked everyone to "post your own favourite JSGME-MOD-List here so we have something to try out for new guys (as "inspiration")"! I also explicitly asked: "Please do not misuse this thread for discussion. => Use the main-threads of the very mega-mods."

Feedback was good.
sublynx: A very handy list! Sticky material?
limkol: Some good lists there. Good initiative Blitzkrieg.

Only briefly later I got a mail from Jimbuna that someone was complaining that I posted his MOD-list without asking. Of course I was not given any name and I thought "Come on, these lists were public on the forum, so wtf". And got no reply back. Must have been Jimbuna himself then...

Later the thread began to derail right after the usual suspects from SuSi's "welcome-comitee" came and posted their senseless junk of "Welcome, welcome" - as always without providing anything to the subject. After I called that person to order (because the SuSi-jerk-moderators never care for their forum and always call the productive persons) I was given another infraction, so it derailed more and more. And of course and as always big, big thanks to FAHNENBOHN KENDRAS, who cannot follow rules and who contributed his part to derail the thread into small talk -  into small-talk which I had previously explicitly requested to desist from.

Now we recreate this here again. On my forum, with no censorship. No more SuSi-false-attitude. No more derailing, no more useless welcome-crap, just a practical and useful list with working links!

Read the simple instructions in [HOWTO] EXPORT YOUR MOD LIST FROM JSGME!

« Last Edit: 20210511, 12:07:37 by REV_BL!TZKR!EG »

Offline REV_BL!TZKR!EG

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= Quick-Links =
« Reply #1 on: 20180630, 11:58:30 »
Always keep in mind: Some mods play well together and some do not. Also, some only play nicely together when installed in a particular order. Mod B can over write files in mod A, and then mod C can overwrite files in either or both A and B, and so on and so on, causing all sorts of problems.

LAST UPDATED: see last edit date
« Last Edit: 20210502, 14:48:56 by REV_Grey Eminence »

Offline REV_BL!TZKR!EG

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Sailor Steve
« Reply #2 on: 20180630, 15:06:38 »
GWX 3.0
GWX 3 Wil, St Naz and Schluese and other units - Bigboywooly
GWX Community Units
Das Boot Officers - AIL
Small Moon - AIL
Das Boot Sound Mod SH3
DBSM SH3 Speech Fix
Ultimate Aircraft Sounds
Spirit of Machines - Einbecker
Torpedo Fire (German) v1.02 - Ktl_KUrtz
No Rank Or Medals On Crew - Dertien
Remove GWX Compass - ichso
Simfeeling 6-Dials Mod - FLB_ U-999
Clean Nav Map
Assisted Plotting Mod
English-To-German Names - Phoenix3000
Historically Accurate U-Boot Emblems - Conus
Halo Not Visible Through Body - Anvart
New Compass Graphics U-505 - Hitman
Port People - Pascal
My Favorite Uniforms - New Uniforms and Das Boot Clothes
Realistic Blueprint Damage Screens - Pascal
Remove Station Labels
SH3 Color Icons - Capt. Teach
Waterstream+Exhaust Kombimod v2.3 - Rubini/Racerboy/h.sie
Modified Searchlight Beams - OLC
U-Boot Bases Map with New St. Nazaire - meduza
Lifeboats & Debris v4 - Rubini/Privateer
Open Hatch v3.09 - Diving Duck
Open Hatch Conning Deck Cam Fix - Diving Duck
SH4 Maptools for SH3 - Racerboy (aka TheDarkWraith)
Head 04 Fix - Anvart
SH3 Officer Faces
Aces' Modified Headphones

JSGME:

Alex Do-24
Aces' Crew On Deck Stand Alone GWX
Aces' Radio Room Postcards
SH5 Water for GWX 0.9 20 Km -
TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships
GWX DFa Flags and Pennants 2010 - Anvart
Clearsky Clouds - Rubini
FM30_UpDown - Anvart
FM New Interior - FlakMonkey
FM NI Fix for FM30 UpDown - FlakMonkey
Conning Tower Open Hatch
Aces Multimod Compatability Fix v1.3 release - Aces
SH4 Effects for SH3 - Racerboy/TheDarkWraith
Torpedo Damage Final -
Tuddley's Barracks Screen
h.sie's Colored Hull Integrity Indicator
Torpedo HAHD GWX - h.sie
Ricks GWX Rec Manual Final
Aces' St. Nazair Super Pens v5.1 GWX
Decks Awash + Fuel Economy - Wreford-Brown
Extras for Wilhelmshaven Campaign - Wreford-Brown
Type IIa Tuneup Dark
VIIB Early War Skin -
New Freecam Mod - Asanovic7
No Continuous 'Ship Spotted'
Seabed Repair Mod
Searchlights Removed -
Sober's 3D Waves - Sober
Type IIa Flags & Pennants - Anvart
Type VIIa Features - Wreford-Brown
Type IIb AI Camo - Sean (changed to IIA)

Always reinstall my own Cfg text files

Tools

SH3 Commander - JScones
SH3 Weather - Sqweetis
SH3Gen - Christian
SH3 Contacts - Nicolás




06/2015:
GWX 3.0
Hardcode Fixes - h.sie
GWX 3 Wil, St Naz and Schluese and other units v7 - Bigboywooly
Remove GWX Compass - ichso
Simfeeling 6-Dials Mod - FLB-Sale_U-999
Anschütz Kompass - Leitender
New Interiors 2.1D - FlakMonkey
(replaces Diving Duck's Open Hatch mod)
Open Hatch Conning Deck Cam Fix - Diving Duck
TMTv2+ThomsensShips v4.4 for GWX3+Xtra Ships
Assisted Plotting Mod - Observer
Waterstream+Exhaust Kombimod v2.3 - Rubini/Racerboy/h.sie
Lifeboats & Debris v4 - Rubini/Privateer
SH4 Maptools for SH3 - Latemail
GWX DFa Flags and Pennants 2010 - Anvart
FM30_UpDown - Anvart
FM NI Fix for FM30 UpDown - FlakMonkey
h.sie's Colored Hull Integrity Indicator
New Lorient - Alfred Keitzer
Sound My Way - From several sound mods
Das Boot Sound Mod SH3 - Sailor Steve, based on
'Projeckt Schwertfisch', by the SH2 modders
DBSM SH3 Speech Fix - Sailor Steve
Ultimate Aircraft Sounds - AOTD_MadMax
Spirit of Machines - Einbecker
Torpedo Fire (German) v1.02 - Ktl_KUrtz
Das Boot Officers - AILantic
Small Moon - AILantic
No Rank on Crew - Dertien
Das Boot Clothes - lafeeverted
Clean Nav Map - Don't remember
English-To-German Names - Phoenix3000
Historically Accurate U-Boot Emblems - Conus
Halo Not Visible Through Body - Anvart
Port People - Pascal
Realistic Blueprint Damage Screens - Pascal
Remove Station Labels
SH3 Color Icons - Capt. Teach
Modified Searchlight Beams - OneLifeCrisis
U-Boot Bases Map with New St. Nazaire - meduza
Head 04 Fix - Anvart
SH3 Officer Faces
Aces' Modified Headphones
Aces' Crew On Deck Stand Alone GWX
Clearsky Clouds - Rubini
A-I Class Destroyers - The Frog
J-Z Class Destroyers - The Frog
SH4 Effects for SH3 - Racerboy/TheDarkWraith
Torpedo Damage Final - Ocean Blue
Tuddley's Barracks Screen
Rick's Alternate Rec Manual - Rik007
GWX Turm Lights Fix - Privateer/Jimbuna
KB's Diesel Sound Mod - kristenburnout
No Continuous 'Ship Spotted'
Torpedoraum Typ II - MCHALO12
New Freecam Mod - Asanovic7
Seabed Repair Mod - Mikhayl
Searchlights Removed - schlechter pfennig
SH4 Maptools for SH3 - Latemail
Merchant Fleet Mod - Iambecomelife

The following get changed regularly depending on where I'm at and what boat I'm using (I'm running 4 campaigns concurrently). More will be added as the war progresses).

SH5 Water for GWX 0.9 20 Km - Rik007
Type VIIa Features - Wreford-Brown
VIIB Early War Skin - Sledgehammer427
Type IIb AI Camo - Sean (changed to IIA)

Offline REV_BL!TZKR!EG

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vonHarris
« Reply #3 on: 20180630, 15:09:30 »
3FunnelLiner
Aces' Radio Room Postcards
Aces' Crew On Deck - Stand alone mod v1 GWX Version
Aces' Modified Headphones
AmphibiousOperationShips
ArkRoyal
BBWarspite
BritishAsdicMkIFinal
Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun
Deck gun sound
Elite U-Boot Binoculars
EoBritainArmed
Flags_enlighten
Foam 512x512
GWX - Contact Color
GWX - Enhanced Damage Effects
GWX 3 - Msn Os Lite
GWX 3.0 Additional Ranks
GWX_DFa-Flag&Pens_2010
Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) 2x MG-34 version for GWX
IXB No.1
GWX - Main movie - 'Das Boot'
Jap-Handelskreuzer
LifeBoats&Debris_v4
NCL_Leander_mod_full
New 20mm Flak beta v1.1
New U-Boot Guns 1.2
Pascal_Binoculars_Black
Q Ship mod GWX3.0
QueenElizabethArmed
QueenMaryFixed
RMSTitanicFin
Scir***923;-Tikigod- repeated order
SH3-Blue Night Map
SH4Style_flagS_midSpeed
SH5-Ships_V2
ssNormandie
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Torpedo damage Final
Torpedo_HAHD_1024_GWX
TorpedoTubesFfireFinal vGW
TT SSArandoraStar
TT USS West Point
VonDos' HMS Glorious
VonDos' RMS Laconia
Waterstream+Exhaust Combi V2.3 for GWX3
WB's Fuel Economy v1.2
Wooden_Lifeboats_Mod_1.1
IXB BREMEN
Type IXc - Bremen
Type VII Black and White and Grey MK2
Aces Hi Res Uniforms and Medals Mk 2
MEDALS for KM Blue All Crew Uniforms & Headdress Mod v1.0
FW-190 [TBFTB]

plus
1. Some ships of the MFM 3,2 added one at a time by hand
2. Changes to basic.cfg for more officers on board the IX (from 5 to 6) , sinking neutral ship renown factor set to +1
3. Changes to GamepalySettings.cfg
4. Added the GWX skin pack to SH3 commander
5. Changes to basic.cfg and the corresponding SH3 commander files for additional ranks


alternatively LSH3V7(2020):
_LSH3-2020__HistoricalMessages
_LSH3-2020_GUI_Addon-SH3-ClassicDials
_LSH3-2020_SLS_SpecialEffectsBig
Type IXB - Bremen
Waterstream+Exhaust Combi V2.3 for GWX3
Wooden_Lifeboats_Mod_1.1
Thomsen's Sound Pack V3.2cg
_LSH3-2020___Patch_HSIE-V16B1
TorpedoTubesFfireFinal vStock
Type IXc - Bremen
« Last Edit: 20220101, 02:07:46 by REV_BL!TZKR!EG »

Offline REV_BL!TZKR!EG

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sublynx
« Reply #4 on: 20180630, 15:14:22 »
01b_NYGM Tonnage War V2.5 – Stand Alone Version
02b_NYGM3_New
03b_NYGM3_6D
04b_IABLShipsforNYGM_New
05b_3rd Flotilla Mod
06b_NYGM HiRes Submarines
07a_CaptainAmericaOfficerIcons
08b_Enhanced Nav Map Plotting Tools
09b_MaGui F
10b_MaGui F FIX for NYGM3.4
11b_German Images for MaGui F
13b_Supplement to V16B1 (JSGME)
14a_Dertien No Rank On Crew
15a_Evansuniforms2
16a_Guns
17a_KB's Diesel Sound Mod
18b_LifeBoats&Debris_v4
19a_More wounded & less dead crew v2 - for V16B1 (JSGME)
20a_Spirit of machines
21b_TMT mod (NYGM version)
22a_Type VII No.3
24a_antilag
25b_gap's menutools
26b_M.E.P v4.2
27b_Optional - FSF for MEP v4.2
28b_Optional - ShipVanishingHull for MEP v4.2
29b_M.E.P v4.2 - VisualSensors for NYGM 3.6b
30a_Rubini´s Underwater dust&plancton v1
31b_Charts addon 1.4
32a_feuerfreiloading
33b_Harbor Traffic Add-In
34b_anschütz kompass
35b_JFO sublynx version
36b_WB's Mission Orders v1.2 jfo sublynx
37b_Lagewinkelscheibe for nygmmaguif etc
38b_lynxwethrnygmhsiemepharborhsiemenuscr
23a_sublynxmap
23a_Brown_Grey_Map
BrownGreyMapFix_OLC_based_GUIs
Sh3_volumetric_clouds&fog_V2.2
Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch


This is a big job, so I'll keep it short:

mods 1 - 3: NYGM - installed in search of difficulty
4 more ships for realism and difficulty of correct recognition
5 added 3rd Flotilla for a new base
6 hi-resolution skins for the boats
7 eye candy icons
8 plotting tools for ease of use and accuracy
9 - 11 MaGui for a polished, versatile and good looking GUI
13 h.sie's mod for added realism and difficulty
14 eyecandy realism: no ranking on clothing
15 ditto: more versatility on clothing
16 ear candy realism: real gun sounds
17 ditto: the one mod I could not live without - the diesel sound really takes you inside the U-Boot
18 eye candy realism: lifeboats added
19 added chance of getting wounded people - so far in my careers I never have wounded people though, I either make with no dead or wounded, or the whole crew dies
20 ear candy: more engine sounds
21 a fix for the dimensions of the ships in NYGM, IIRC
22 the coolest skin for my boat - I feel that the pattern makes it impossible for the enemy to estimate my distance
24 a technical addition, supposedly lessens lag
25 menu tools from a mod for SH5, made by gap, copied by me for personal use, not released
26 - 29 eye candy: better looking environment, ships' hulls not seen at long distances
30 eye candy: dust and plancton drift around when underwater
31 ease of use: all the little info papers on this and that I used to clutter my table with are now availabe in the game screens for easy access
32 eye candy: a loading screen made by feuerfrei and modified by me for personal use, not released
33 eye candy: more ships for NYGM's harbours
34 accurate and realistic compass. Very accurate, very easy to use
35 Just Follow Orders mod, modified by me for personal use, not released. Gives you the orders BdU actually gave during the war, making it easier to try to follow historically correct procedures
37 a tool for getting targeting info via ship sightings. Helps when manually targeting with no U-Boot or ship positions updated to the navigation room map. Made by Hitman IIRC, modified by me for personal use, not released
38 modified weather aiming for constant, but small step weather changing, not released, as the development is not ready
23a sublynxmap a personalized map that clears up some of the "dirt" visible in the map and adds a maneuvering board for manual targeting
23a brown grey map takes the colors off the map so that it looks more authentic
36 more radio traffic for a more historical feeling to the game, modified by me for personal use, not released
SH3 volumetric clouds for more realistic looking sky
Raptor's uniforms for more realistic clothing

The thing I have aimed for is a historical feeling. I feel that the mix works pretty well, but it's a very personalized complicated mod soup, that makes it difficult to try new things. When I get more time to actually play some more I'm looking forward to try LGN1's log system that forces one to guess how the sinkings went, instead of how it goes now (you always know exactly what you sank and what not)

Offline REV_BL!TZKR!EG

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Steed
« Reply #5 on: 20180630, 15:16:39 »
GWX - Captain America's Officer Icons
GWX - English Nav Map and Grid Refs
BlueNightMap
ContactLines_forGWX2.0
GWX - No Medals on Crew
GWX 3.0 Mission Orders
Harbour sound
HurricaneReskin_Dowly
Real Depth Charge
Sonar Sounds
Stopwatch and tube touch ups
Stronger Torpedo Mod
Torpedo damage Final
Ultimate Aircraft Soundmod
GWX - Enhanced Damage Effects
Wooden_Lifeboats_Mod_1.1
Searchlights_Removed
TheDarkWraith_DC_Water_Disturbance_v4_0_SH3
IXC No.2 (One of my skins)

Orso Jims Q-Ship and a number of VonDos ships

Offline REV_BL!TZKR!EG

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Nukesub
« Reply #6 on: 20180630, 15:19:28 »
Thomsen's Sound Pack V3.2cg
ACM-GUI Reloaded - h.sie's Edition V1.15
ACM-GUI - Use Hull Integrity Numbers
b25_Louder_Diesels
SurfaceEngineStartUp
GWX - Captain America's Officer Icons
GWX - Enhanced Damage Effects
GWX - Main movie - 'Das Boot'
GWX - VIIC41 Player Sub
Ice Age
ACM-GUI - DepthCharge-Shake V1.8
Flags_enlighten
ManosEnvironmentPro v4.2
b25_SF_Grass_Full_V2
Rubini´s Underwater dust&plancton v1
OLC_DasBoot_Green
LifeBoats&Debris_v4
New U-Boot Guns 1.2
OLC's Modified Searchlight Beams for GWX3
Pascal_Port_People
Q Ship mod GWX3.0
Radio England
RB_SH4_Effects_for_SH3_2_03
TMT v2
Waterstream+Exhaust Combi V2.3 for GWX3
Sh3_volumetric_clouds&fog_V2.2
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Torpedo_HAHD_1024_GWX
Torpedo damage Final ver2.0
Ultimate Aircraft Soundmod
Reworked GWX SH.sdl file for Ultimate Aircraft Soundmod
WB's Renown Replacement
Wooden_Lifeboats_Mod_1.1
Flakmonkey's Twisty Periscope for Type VII

Offline REV_BL!TZKR!EG

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« Reply #7 on: 20180630, 18:34:35 »
WarAceCampaign 4.1_final_FULL_XP (official release of Hansolo78)
WAC4.1 Fix (official release of Hansolo78)
WAC4.1 HotFix (released by me)
RACERBOY EXPLOSIONS (mainly only the images for explosions from Racerboy's mod called 'sh4 effects for sh3')
MaGui
MaGui files for WAC v4.1
VIIbc - SalvoLabels
M.E.P v5
M.E.P v5 - VisualSensors for WAC4.1
Supplement to V16B1 for WAC v4.1 (H.sie's hardcoded fixes)
VIIB-Trial Version(2015)
U-Boot Wise VIIB-vorkriegs-FIXES (some tiny edits by me)
FM_NewInterior v2.1D
FM_NI_Fix_for_MaGui
Compatible Files (compatibility files for all the above)
FixAllSubWAC (remapped ids for wac's U-Boote)
No Fatigue - WAC4.1 (a mini mod for no fatigue)
Crew Uniform-Hats for WAC4.1 (a combi of existing mods for crew uniforms and hats)

Offline REV_BL!TZKR!EG

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J0313
« Reply #8 on: 20180630, 18:38:52 »
GWX - VIIC41 Player Sub
GWX - Alternative Flotillas
GWX - Late War Sensors Snorkel Antennas
Wooden_Lifeboats_Mod_1.1
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
Waterstream+Exhaust Combi - Single Exhaust for TypeII
New U-Boot Guns 1.2
Real Depth Charge
Merchant_Fleet_Mod_3.2
Enhanced Damage Effects
SH-5 Water for SH-3 20 Km V84
SH-5 Water for SH-3 Bigger Sun v2
Foam
Sobers 3D Waves
-63MBinSound
Derzeitige Tiefe
B25_Deck_Crew_Ambient
Destroyers&Corvette
Diesel Startup Sequence for FM Engine Room beta 1
TiefeMkI(German)
b25_Louder_Diesels_Louder
No Jawhol
Karle's_Crash_Dive_Mod
Haunting Atlantic Wind
WAC4.1 SubPen_animated_18.02.2010
Flags_enlighten
Carotio_SH3_ClothesHatsFacesSkilledCrew
Rapt0r's Instruments V3.5 [Without Red Circle]
Torpedo_HAHD_1024_GWX
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
WB's GWX campaign with VonDos' ships v2.7
GWX - Merged Campaign
Aces' Multimod compatability fix release v1.3 public beta
Aces'_Multimod_Fix_v1.3_Johann_add-on
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v6 for GWX
MaGui 3.4
optional-stopwatch with speed lines for MaGui 3.4
TorpedoSolutionButton for MaGui 3.4 (NYGM-GWX-WAC)
Type IX salvo selector
Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on
Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings
Aces' Super Turms 6 - GWX Type 9b Tube Doors and Anchor Fix
Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) Alt Grill + 3x MG-34 version for GWX
Aces' MaGUI v3.4 (Non-Widescreen version) add-on v3 for Super Turms 5+ & Multimod compatability Fix v1.3
Unofficial_rockets_fix_GWX3.0
Optional_16km
Aces' Supplement to V16B1 MaGUI v3.4 Compat add-on
More wounded & less dead crew v2 - for V16B1 (JSGME)
O2-Gauges v2
Supplement to V16B1 (JSGME)
Stiebler4B_Addon_for_V16B1
New _hidrophone _layers for SH3 v1.1a_GWX
IXD2 Spike
SH3_LongPatrol_scriptV1.1

I am using 1980 x 1080 WS with no trouble. I used the SP2 hi/rez fix and the included d3d9 .dll and cfg. I also made sure that the cfg had the 1920 x 1080 res in it by adding it myself. As you can see I am not using the WS version of Magui. Granted the ranges are off when you use the tools but I dont play with contacts off so I measure the ranges on the nav map. I hope this helps you guys.

Offline REV_BL!TZKR!EG

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HW3
« Reply #9 on: 20180630, 18:42:23 »
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
GWX - 16km Atmosphere
GWX - Enhanced Damage Effects
GWX - Open Hatch Mod
Torpedo damage Final ver2.0
Thomsen's Sound Pack V3.2cg
Contact Marker C2 Merchant Inverted
CSO Clean Map Mod
Flags_enlighten
Origional ContLine
Origional Night Filter
Thomsen Dockside by Payoff
Timetraveller's Moon Mod Double Sized
Waterstream+Exhaust Combi V2.3 for GWX3
99% Realism Percentage Mod
Searchlights_Removed
GWX_DFa-Flag&Pens_2010
RadioMessage - MorseCodeOnly
U-Boot III Alpha Dials1b
NFD
Updated net & Mines map
Ice Age
Internal U-Boot Sound Effect
ANZACMICKS WEATHERED TYPE VII
IntroScreen 1
M.E.P v4.2
M.E.P v4.2 - VisualSensors for GWX3 with Anvart's FUMO mod
M.E.P v4.2 to v4.3
Moon_light_mod
Optional - ShipVanishingHull for MEP v4.3
Updated Messages_en With Conus00 Message mod GWX Version
Sh3_volumetric_clouds&fog_V2.2
U-Boot Aces List File
Hildreth_druck_radio_7
Hildreth_druck_radio_9
Fubars crew skins
Fubar crew skins flannel
LifeBoats&Debris_v4
Wooden_Lifeboats_Mod_1.1
WB's USAM v69.61.1 Part 1
WB's USAM v69.61.1 Part 2
WB's USAM 1a GWX St Naz Campaign V6
WB's USAM 3 Aces' SH3.SDL v4
GridXXXX Scheme Mod
HSIE V16B1 MOD
Aces' Super Turms v6 for GWX
Aces' Super Turms v7 Taster
Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings v2
U-33 with Olympic Rings
My Gramophone Music
Frictions U-123 Blackhull IXB
WAC4.1 for GWX SubPen_animated_18.02.2010
Wac Animated Sub Pens interior start for GWX



06/2015
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7
WAC4.1 for GWX SubPen_animated_18.02.2010
New Lorient v1.4 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7
GWX - Open Hatch Mod
Torpedo_damage_Final_ver2
Thomsen's Sound Pack V3.2cg
Contact Marker C2 Merchant Inverted
CSO Clean Map Mod
Flags_enlighten
Origional ContLine
Thomsen Dockside by Payoff
Timetraveller's Moon Mod Double Sized
99% Realism Percentage Mod
Searchlights_Removed
GWX_DFa-Flag&Pens_2010
RadioMessage - MorseCodeOnly
U-Boot III Alpha Dials1b
Updated net & Mines map
NFD
Ice Age
Internal U-Boot Sound Effect
Moon_light_mod
Sh3_volumetric_clouds&fog_V2.2
U-Boot Aces List File
Hildreth_druck_radio_9
Fubars crew skins
Fubar crew skins flannel
LifeBoats&Debris_v4
GridXXXX Scheme Mod
My Gramophone Music
Updated Messages without Lehmann Radio News
WB's USAM v69.61.1 Part 1
WB's USAM v69.61.1 Part 2
WB's USAM 3 Aces' SH3.SDL v4
HSIE V16B1 MOD
FixAllSubGWX
Optional - Zoomable Free Camera
Type IXc - Bremen
Aces' Super Turms v6 for GWX
Aces' Super Turms v7 Taster
Conus' Historically Accurate U-Boot Emblems 1.0
Conus' Historically Accurate U-Boot Emblems 1.1
Conus' Historically Accurate U-Boot Emblems 1.2
Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings v2
Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) Alt Grill + 2x MG-34 version for GWX
M.E.P v5 with GREEN Water
Optional - ShipVanishingHull for MEP v5 with GREEN Water
KB's Diesel Sound Mod
M.E.P v5 - VisualSensors for GWX3 with Anvart's FUMO mod
Ahnenerbe WideGui 1920 x 1080
Hydrophone Volume Turned Up

Offline REV_BL!TZKR!EG

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Fubar2Niner
« Reply #10 on: 20180630, 18:45:33 »
GWX - Captain America's Officer Icons
GWX - Integrated Orders
GWX - Merged Campaign
GWX - VIIC41 Player Sub
GWX - Alternative Flotillas
GWX - Axis Mediterranean Aircraft Skins
GWX - Late War Sensors Snorkel Antennas
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7
Merchant_Fleet_Mod_3
MFM3.2 displacement correction mod
LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Real Depth Charge
Searchlights_Removed
Torpedo damage Final ver2.0
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Flags_enlighten
Rapt0r's Uniforms V2.0 [Grey]
No Medals On Crew [Patch]
Q Ship mod GWX3.0
Kaleun's Cap
Destroyers&Corvette
A_to_I_class_mod
Materials file for Aces' multi-mod v1.3
DD_VisibleMines_V1.0
EnvSimAct_Stiebler
M.E.P v5
Optional - ShipVanishingHull for MEP v5
Optional - Stock Reflections for MEP v5
Optional - Zoomable Free Camera
M.E.P v5 - VisualSensors for GWX3 with Anvart's FUMO mod
Torpedo_HAHD_1024_GWX
GWX3.0 All_Weather_Guns
M04B-MX04B
Karle's_Crash_Dive_Mod
KB's Diesel Sound Mod
J_to_Z_Class_mod
Hunt_I_to_III_mod
WB's Renown Replacement
SH3 Gramophone
Thomsen's Sound Pack V3.2cg
Aces' Multimod compatability fix v1.6 beta
Aces' Combined SH3.SDL Files v4
TKSS18 German U-Boote Compilation
New U-Boot Guns Fixed Reworked (for German U-Boote Compilation)
FixAllSubGWX
S3H-H.sie-Patch-V16B1

Offline REV_BL!TZKR!EG

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Frau Kaleu
« Reply #11 on: 20180630, 19:25:10 »
SH3_XPSP2_Res_Fix_for_1.4b (1400x1050)
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Extras for the Wilhelmshaven campaign v2.4c [Modified]
TMT v2 + ThomsensShips V4.2
Add TMT ThomsonsShips fix
LB&Dv4 Standing Man In Boat
Wac Animated Sub Pens interior start for GWX
Merchant_Fleet_Mod_3.2 [Modified]
External Cargo from SH5 + CargoDef.cfg
GWX - Captain America's Officer Icons
GWX 3 Grey Tails
Mutant 20km Env Mod For GWX3
FK's Sound Mod
Flags_enlighten
Pascal_Port_People
Scirè-Tikigod- repeated order
SH5-Ships_V2_w_merged WB .mis file
OLC's Modified Searchlight Beams for GWX3 [Modified]
EnglishNames.cfg
Rapt0r's Unis V2.0 Grey [All Leather No Medals Modified]
FK's Valkyrie Cap Emblem
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Torpedo damage Final
Torpedo_HAHD_1024_GWX
Aces' Radio Room Postcards Frau Kaleun Version
Aces' Modified Headphones
B25_Deck_Crew_Ambient [Modified]
b25_SF_Grass_1024_V2
Bino Bearings
DD_VisibleMines_V1.0
New U-Boot Guns 1.2
SurfaceEngineStartUp
Waterstream+Exhaust Combi V2.3 for GWX3
Waterstream+Exhaust Combi - Single Exhaust for TypeII
GWX - Integrated Orders
U-jagd1.3_GWX_DIY
Depthcharge Shake v2.01 (no .sdl)
Urfischs_ModStrike_Beta1 (no .sdl)
Modified Load Screen For Mod Strike Beta
Grey Brown Cloth Map (modified navmap bckgrd)
GWX_DFa-Flag&Pens_2010
Aces' Type XXI Flag Pennants DF + Waterstreams Fix
FM30_UpDown_final (w Sensors.dat fix)
FM_NewInterior_V1.0 (no .sdl)
Conning Tower open Hatch TestFMfood
Aces' Multimod compatability fix v1.3 (modified sh3.sdl & sensors.dat)
Aces'_Multimod_Fix_v1.3_Johann_add-on
Materials file for Aces' multi-mod v1.3|
Aces' Super Turms v5.1 GWX Version (modified)
Cumulative Commands_xx.cfg
GWX - Open Hatch Mod [II & XXI only]
GWX - Open_Hatch_XXI_FM30_UpDown_final_Fix
DD_OpenHatch_v3.09 [Type IX only]
DD_OH_V3.09_IX_Fix_for_Anvart_FM30_UpDown
Type IIA TYW for GWX_DFa-Flag&Pens
TYW 2A_1F_Valkyrie Emblem
TYW 7B Pre-War Emblems
TYW 7B_2F_BB_Valkyrie Emblem
No continuous 'Ship spotted' V1.2 for GWX3 (modified)
DB Blue Interior + b25 Fog Tweak
Stiebler fix for H.sie's V15 of SH3.exe*
Cumulative xx.menu.txt
Thomsen's No Instant DeathScreen Mod V1.3
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
Cumulative Zones.cfg
Aces' Type 9 c-1 Super Turm (TEYW Compat v3.1) 2x MG-34 [w_DD_OH]

(optional - date or situation dependent)
Aces' Super Turms 5.1 FM's Turm 7c2 Lightmaps add on
Aces' Super Turms 5.1 FM's Turm 7c4 Lightmaps add on
Aces' Super Turms 5.1 War Badge Add-on
Aces' Super_Turms_v5.1_Bearded_Crew_on_Deck_Add_On
Aces' Super_Turms_v5.1_Bearded_Crew_w_War_Badge
GWX - Atlantic and US East only
GWX - Axis Mediterranean Aircraft Skins
GWX - Black Sea Campaign Files Only
GWX - Indian Ocean Campaign Files Only
GWX - Late War Sensors Snorkel Antennas
GWX - Lite Atlantic,NorthSea and US East only
GWX - Lite Harbor Traffic
GWX - Mediterranean Campaign
GWX - Merged Campaign

*Selected options in Stiebler fix for H.sie's V15 of SH3.exe:
-4GB patch
-Realistic Repair Times
-CO2-production
-Snorkelling Fix
-Periscopes Fix
-Hydrophones Fix
-Fog Warning
-CrashDive Blues Bugfix
-Move 1WO to bridge
-Silent-Running Fix
-War News Fix

Enabled in or via SH3 Commander:
~Nightclub
~MFM_v3_Skinpacks
~WB's Warning Orders (SH3 Cmdr) v1.3
~Mutant 20km Env Mod for Med & Arctic Flotillas
~GWX - Combined Skin Pack
~Aces' St.Nazaire Super Pens v5.1 GWX Version [Modified & No Sh3.sdl]
~9B_Fubars _IXB_Schlickgrau_58
~9C_Fubars_IXC_U805
~9D_Fubars_IXD2
~21_Fubars_XXI
~7_Skin_Black_Boat
~2A Dark Skin
~Random Dockside Music
~My StaticSettings**
~Ship Names [1939]

(optional - date or situation dependent)
~Mutant 20km Env Mod [7-13 Flot Aug 1944]
~Ship Names [1942]

**My StaticSettings adds the following into the game:
-WB's Renown Replacement mod
-WB's Decks Awash + Fuel Economy mod
-GWX Additional Ammo mod
-1 round AP ammo in loadout for deck guns (allows for immediate crew auto-load)
-Renown value for destroying NEUTRAL unit changed to 1
-Renown value for destroying AXIS unit changed to -1
-For Type II boats, StormConditions=9,0.4 (allows for extended use of deck gun)
-For all other boats, StormConditions=11,0.4 (allows for extended use of deck gun)
-Date-based changes to requirements for promotion and awarding of medals and badges
-Changes to GameplaySettings.cfg for Realism option percentages: game shows Realism level of 99% for all combinations where LimitedFuel is selected and NoExternalView is not selected. Selecting NoExternalView raises level to 100%.


Some of those are just things I cobbled together from various sources for my own use; in some cases mods that were incompatible with others have been altered in some way to make them work together, or I've created an additional mod for my own use that resolves the incompatibilities. So as a general caveat I wouldn't advise using my list as an example of what is guaranteed to work together okay right out of the box.

Offline REV_BL!TZKR!EG

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Fitzcarraldo
« Reply #12 on: 20180630, 19:27:06 »
GWX - Merged Campaign
GWX - Integrated Orders
WAC4.1 SubPen_animated_18.02.2010
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7
LifeBoats&Debris_v4
New U-Boot Guns 1.2
Waterstream+Exhaust Combi V2.3 for GWX3
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Aces' Multimod compatability fix release v1.3 public beta
Aces' Super Turms v6 for GWX
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5
Pascal_Port_People
BMW-R75 v.1 by TP
Dönitz Aces - Custom Emblems
Merchant_Fleet_Mod_3.2
TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships
Q Ship mod GWX3.0
Combat Radio Frequency
Thomsen's Sound Pack V3.2cg
GWX Speech
Rbs1_SH4_Effects_GWX_30_71
Rbs2withbuoyance
Rbs3withlifeboat
Rapt0r's Uniforms V2.0 in black
No Medals On Crew [Patch]
Compulsory U-Boot Headdress - GWX 2.0
b25_SF_Grass_Full_V2
B25_Deck_Crew_Ambient
Haunting Atlantic Wind
Karle's_Crash_Dive_Mod
Scirè-Tikigod- repeated order
Real Depth Charge
TiefeMkI(German)
TorpedoTubesFfireFinal vGW
_LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal
_LSH3_V5.1_SLS_Spezialeffekte-Gross
pascal_map
DD_VisibleMines_V1.0
Water Drops Blur Effect MaGUI v3.4 Widescreen Compat
Ultimate ObjectView Camerav1.0
Diesel Startup Sequence for FM Engine Room beta 1
OLC's Modified Searchlight Beams for GWX3
Flags_enlighten
Aces' Super Turms v5.1+ GWX all U-Boots Bearded Crew On Deck Add On
Wooden_Lifeboats_Mod_1.1
Rubini´s Chief Helsman stress behaviour fix
Rubini´s Underwater dust&plancton v1
CCoM_8.x_Bug_Hecktorpedoraum_V1.0
Dunkle_Torpedos
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Combined SH3.SDL Files v4
Aces' Modified Headphones
Moon_light_mod
From Aces Try This
Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on v2 (Ccom Torpedo Rooms Compat)
MFM3.2 displacement correction mod
External Cargo from SH5
Adamantas
Andes
M.E.P v5
Optional - FSF for MEP v5
Optional - ShipVanishingHull for MEP v5
Optional - Zoomable Free Camera
Files for Atmospheres
M.E.P v5 - VisualSensors for GWX3 with Anvart's FUMO mod
Ahnenerbe WideGui 1920 x 1080 Final
Optional NavMapTable
Optional UzoBkgr
Rapt0r's Das Boot Skin
Wolfehunter_VIIB_U83_Decks
Supplement to V16B1 (JSGME)
Optional - Stock Reflections for MEP v5
Torpedo_HAHD_1024_GWX



My actualized modlist with the New German U-Boots and Wise boats:

Generic Mod Enabler - v2.6.0.157
(E:\SH3\MODS)

GWX - Merged Campaign
WAC4.1 SubPen_animated_18.02.2010
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7
Rbs1_SH4_Effects_GWX_30_71
Rbs2withbuoyance
LifeBoats&Debris_v4
Rbs3withlifeboat
Merchant_Fleet_Mod_3.2
M04B-MX04B
Pascal_Port_People
Q Ship mod GWX3.0
FM30_UpDown_final
Depthcharge Shake v2.01
MFM3.2 displacement correction mod
Wooden_Lifeboats_Mod_1.1
Rapt0r's Uniforms V2.0 (Black)
No Medals On Crew (Patch)
Thomsen's Sound Pack V3.2cg
GWX Speech
Compulsory U-Boot Headdress - GWX 2.0
Combat Radio Frequency
BMW-R75 v.1 by TP
B25_Deck_Crew_Ambient
DD_VisibleMines_V1.0
Haunting Atlantic Wind
Karle's_Crash_Dive_Mod
Scirè-Tikigod- repeated order
Real Depth Charge
TiefeMkI(German)
TorpedoTubesFfireFinal vGW
_LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal
_LSH3_V5.1_SLS_Spezialeffekte-Gross
pascal_map
Diesel Startup Sequence for FM Engine Room beta 1
OLC's Modified Searchlight Beams for GWX3
Rubini´s Chief Helsman stress behaviour fix
External Cargo from SH5
Ice Age
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Modified Headphones
BritishAsdicMkIFinal
FM_NewInterior v2.1D
Ahnenerbe WideGui 1920 x 1080 Final
TKSS18 German U-Boots Compilation
German U-Boots Compilation 2 (only VIIB & VIIC models by WISE)
German U-Boots Compilation FuMO_Fix_SNS
Dunkle_Torpedos
New U-Boot Guns Fixed Reworked (for German U-Boots Compilation)
Ai German U-Boots Collection (Ahnenerbe)
Aces' Combined SH3.SDL Files v4
b25_SF_Grass_Full_V2
Console without Swastika
Color Dials with Light Compass
Sh3_volumetric_clouds&fog_V2.2
Rubini´s Underwater dust&plancton v1
TEST SENSORS FOR FLETCHER - ONLY HYDROPHONES
Supplement to V16B1 (JSGME)
Flags_enlighten
FixAllSubGWX
UzoBkgr
Torpedo_HAHD_1024_GWX
Skin U-96 VIIC-Wise
Adamantas
Andes
En_menu My way
Shortcuts for German U-Boots Compilation Mod
Rapt0r's Instruments V3.5
Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on v2 (Ccom Torpedo Rooms Compat)
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Hull damage made by torpedo impact mod
GWX - Main movie - 'Das Boot'
Ahnenerbe Environment Green (SH5 20 km)
« Last Edit: 20200712, 00:02:50 by REV_BL!TZKR!EG »

Offline REV_BL!TZKR!EG

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Doolar Semler
« Reply #13 on: 20180630, 19:28:24 »
V1:
GWX 3 St Naz and Schluese and other units V4
WB's GWX campaign with VonDos' ships v2.7
GWX - Lite Harbor Traffic
TMT v2
WB - TMT fix
WB - add Q ship
Waterstream+Exhaust Combi V2.3 for GWX3
Wooden_Lifeboats_Mod
Thomsen's Sound Pack V3
PT_SoundPack_V3.1
PT_SoundPack_V3.2
Ultimate Aircraft Soundmod
Torpedo Explosion
GWX - Enhanced Damage Effects
Torpedo damage Final ver2.0
ANZACMICKS DAMAGE IMMERSION
Damage_caused_by_fires_TheDarkWraith_v1_2
GWX - No Medals on Crew
GWX - Open Hatch Mod
OLC's Modified Searchlight Beams for GWX3
Das Boot Clothes
RL_E v2 standard
Crash Dive 50 Metres!
CapZapEmblemsPack_Final
Conus' Historically Accurate U-Boot Emblems 1.0
Conus' Historically Accurate U-Boot Emblems 1.1
Conus' Historically Accurate U-Boot Emblems 1.2
Conus' Historically Accurate U-Boot Emblems 1.3
Carotio_SH3_PinUpGirls_Rita
M.E.P v2.1
flat sun fix for M.E.P v2.1-BETA
MaGui 3.4
Salvo Selector Labels
TorpedoSolutionButton for MaGui 3.4 (NYGM-GWX-WAC)
GWX_DFa-Flag&Pens_2010
torpedo trail and wake fix
skin of choice


V2:
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships v6
2. Extras for the Wilhelmshaven campaign v2.4c
3. TMT v2 with EFS (GWX3 version)
4. TMT v2 Thompson Ship Fix
5. Merchant Fleet Mod v3.2
6. MFM v3.2 displacement correction mod
7. MFM v3 Skin Packs
8. Manually installed Ships Names Apr 2015 ( not JSGME )
9. Thomsen's Sound Pack v3.2cg
10. Ultimate Aircraft Soundmod
11. Destroyers & Corvette Deck Gun Soundmod
12. Torpedo Explosion Soundmod
13. KB's Diesel Soundmod
14. Manually installed Real DC-4 Sound Files ( not JSGME )
15. Manually installed Improved Smoke 1.1 ( not JSGME )
16. Torpedo Damage Final v2.0
17. GWX - Enhanced Damage Effects
18. Anzacmicks Damage Immersion
19. TheDarkWraith Ship Plane Fire Damage v1_4_SH3
20. OLC's Modified Searchlight Beams for GWX3
21. Torpedo Trail and Wake Fix
22. Improved AAA
23. Crash Dive 50 Metres!
24. Carotio SH3 PinUpGirls Rita
25. RL_E v2 standard
26. GWX - Open Hatch Mod
27. Das Boot Clothes
28. GWX - No Medals on Crew
29. Carotio SH3 MapConvoyLanes
30. CapZapEmblemsPack_Final
31. Conus' Historically Accurate U-Boot Emblems 1.0
32. Conus' Historically Accurate U-Boot Emblems 1.1
33. Conus' Historically Accurate U-Boot Emblems 1.2
34. Conus' Historically Accurate U-Boot Emblems 1.3
35. Redlant (patch)
36. M.E.P v6
37. FSF for MEP v6
38. ShipVanishingHull for MEP v6
39. M.E.P v6- VisualSensors for GWX3
40. Zoomable Free Camera
41. Sh3 Volumetric Clouds&Fog v2.2
42. MaGui F
43. TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)
44. Type VII salvo selector
45. ALTERNATIVE SCOPES for MaGui F
46. GWX_DFa-Flag&Pens_2010
47. S3H-H.sie-Patch-V16B1
Realistic Repair Times.
Inaccurate range-estimations
Snorkel-Fix
Periscope-Fix
Hydrophone-Fix
External torpedo reload fix
Internal torpedo reload fix
"Crash dive blues" Bugfix
Watch Officer automatically moves to bridge when surfacing
Fog warning
Oxygen-Supply
U-Tanker Mod
BDU-Messages Mod
Radar Fix
WarNews
Wolfpack Mod
Torpedo Failure Fix
Night Vision Fix
Diesel Damages Fix
Bad Weather Fix ( unselected, replaced by EnvSimAct 10 Weather Hard Code Fix # 48 )
Collision Damage Fix
Battery Discharge Fix
SalvoSelectorSwitch Bugfix

48. EnvSimAct 10 Weather Hard Code Fix
49. O2-Gauges v2 (for V16B1)
50. Skin of Choice
« Last Edit: 20200625, 09:51:47 by REV_BL!TZKR!EG »

Offline REV_BL!TZKR!EG

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Captain Funk
« Reply #14 on: 20180630, 19:31:47 »
GWX - No Medals on Crew
GWX - Enhanced Damage Effects
ManosEnvironmentPro v5 with GREEN Water
Sh3_volumetric_clouds&fog_V2.2
Sobers 3D Wave
FM_NewInterior v2.1D
OLC's Modified Searchlight Beams for GWX3
Ahnenerbe WideGui 1920 x 1080 Final
KB's Diesel Sound Mod
Torpedo damage Final ver2.0
M.E.P v5- VisualSensors for GWX3
Optional - FSF for MEP v5 with GREEN Water
Rubini´s Underwater dust&plancton v1
LifeBoats&Debris_v4
Moon_light_mod
Supplement to V16B1 (JSGME)
Radio Deutschland
Radio England